jam-cloud/lib/jam_websockets/router.rb

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require 'pry'
require 'set'
require 'hot_bunnies'
require 'thread'
require 'json'
require 'eventmachine'
import java.util.concurrent.Executors
include Jampb
# add new field to client connection
module EventMachine
module WebSocket
class Connection < EventMachine::Connection
attr_accessor :encode_json, :client_id # client_id is uuid we give to each client to track them as we like
end
end
end
module JamWebsockets
class Router
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attr_accessor :user_context_lookup, :session_context_lookup
def initialize(options={})
@log = Logging.logger[self]
@pending_clients = Set.new # clients that have connected to server, but not logged in.
@clients = {} # clients that have logged in
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@user_context_lookup = {} # lookup a set of client_contexts by user_id
@session_context_lookup = {} # lookup a set of client_contexts by session_id
@sessions_exchange = nil
@connection = nil
@channel = nil
@users_exchange = nil
@message_factory = JamRuby::MessageFactory.new
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@semaphore = Mutex.new
@user_topic = nil
@user_subscription = nil
@session_topic = nil
@session_subscription = nil
@thread_pool = nil
end
def start(options = {})
@log.info "startup"
begin
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@thread_pool = Executors.new_fixed_thread_pool(8)
@connection = HotBunnies.connect(:host => options[:host], :port => options[:port])
@channel = @connection.create_channel
@channel.prefetch = 10
register_topics
rescue => e
cleanup
raise e
end
end
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def add_user(context)
user_contexts = @user_context_lookup[context.user.id]
if user_contexts.nil?
user_contexts = Set.new
@user_context_lookup[context.user.id] = user_contexts
end
user_contexts.add(context)
end
def remove_user(context)
user_contexts = @user_context_lookup[context.user.id]
if user_contexts.nil?
@log.warn "user can not be removed #{context}"
else
# delete the context from set of user contexts
user_contexts.delete(context)
# if last user context, delete entire set (memory leak concern)
if user_contexts.length == 0
@user_context_lookup.delete(context.user.id)
end
end
end
def add_session(context)
session_contexts = @session_context_lookup[context.session.id]
if session_contexts.nil?
session_contexts = Set.new
@session_context_lookup[context.session.id] = session_contexts
end
session_contexts.add(context)
end
def remove_session(context)
session_contexts = @session_context_lookup[context.session.id]
if session_contexts.nil?
@log.warn "session can not be removed #{context}"
else
# delete the context from set of session contexts
session_contexts.delete(context)
# if last session context, delete entire set (memory leak concern)
if session_contexts.length == 0
@session_context_lookup.delete(context.session.id)
end
context.session = nil
end
end
# register topic for user messages and session messages
def register_topics
@users_exchange = @channel.exchange('users', :type => :topic)
@sessions_exchange = @channel.exchange('sessions', :type => :topic)
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# create user messaging topic
@user_topic = @channel.queue("", :auto_delete => true)
@user_topic.bind(@users_exchange, :routing_key => "user.#")
@user_topic.purge
# TODO: alert friends
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# subscribe for any messages to users
#@user_subscription = @user_topic.subscribe(:ack => false, :blocking => false, :executor => @threadpool) do |headers, msg|
@user_subscription = @user_topic.subscribe(:ack => false)
@user_subscription.each(:blocking => false, :executor => @threadpool) do |headers, msg|
begin
routing_key = headers.envelope.routing_key
user_id = routing_key["user.".length..-1]
@sempahore.synchronize do
contexts = @user_context_lookup[user_id]
unless contexts.nil?
@log.debug "received user-directed message for session: #{user_id}"
msg = Jampb::ClientMessage.parse(msg)
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contexts.each do |context|
EM.schedule do
@log.debug "sending user message to #{context}"
send_to_client(context.client, msg)
end
end
end
end
rescue => e
@log.error "unhandled error in messaging to client"
end
end
@session_topic = @channel.queue("", :auto_delete => true)
@session_topic.bind(@sessions_exchange, :routing_key => "session.#")
@session_topic.purge
# subscribe for any messages to session
#@session_subscription = @session_topic.subscribe(:ack => false, :blocking => false) do |headers, msg|
@session_subscription = @session_topic.subscribe(:ack => false)
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@session_subscription.each(:blocking => false, :executor => @threadpool) do |headers, msg|
begin
routing_key = headers.envelope.routing_key
session_id = routing_key["session.".length..-1]
@semaphore.synchronize do
contexts = @session_context_lookup[session_id]
unless contexts.nil?
@log.debug "received session-directed message for session: #{session_id}"
msg = Jampb::ClientMessage.parse(msg)
# ok, its very odd to have your own message that you sent bounce back to you.
# In one small favor to the client, we purposefully disallow messages a client
# sent from bouncing back to itself.
properties = headers.properties unless headers.nil?
inner_headers = properties.headers unless properties.nil?
origin_client_id = inner_headers["client_id"]
# counter-intuitively, even though a string is passed in when you send the header, an (apparently) auto-generated class is sent back which, if you to_s, returns the original value
origin_client_id = origin_client_id.to_s unless origin_client_id.nil?
@log.debug "message received from client #{origin_client_id}"
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contexts.each do |context|
if context.client.client_id != origin_client_id
EM.schedule do
@log.debug "sending session message to #{context}"
send_to_client(context.client, msg)
end
end
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end
end
end
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rescue => e
@log.error "unhandled error in messaging to client"
end
end
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end
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def send_to_client(client, msg)
if client.encode_json
client.send(msg.to_json.to_s)
else
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# this is so odd that this is necessary from an API perspective. but searching through the source code... it's all I could find in em-websocket for allowing a binary message to be sent
client.instance_variable_get(:@handler).send_frame(:binary, msg.to_s)
end
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end
def cleanup()
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# shutdown topic listeners and mq connection
begin
if !@user_subscription.nil? && @user_subscription.active?
@log.debug "cleaning up user subscription"
@user_subscription.cancel
@user_subscription.shutdown!
end
if !@session_subscription.nil? && @session_subscription.active?
@log.debug "cleaning up session subscription"
@session_subscription.cancel
@session_subscription.shutdown!
end
rescue => e
@log.debug "unable to cancel subscription on cleanup: #{e}"
end
@thread_pool.shutdown
if !@channel.nil?
@channel.close
end
if !@connection.nil?
@connection.close
end
# tear down each individual client
@clients.each do |client, context|
cleanup_client(client)
end
end
def stop
@log.info "shutdown"
cleanup
end
def new_client(client)
# give a unique ID to this client. This is used to prevent session messages
# from echoing back to the sender, for instance.
client.client_id = UUIDTools::UUID.random_create.to_s
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@semaphore.synchronize do
@pending_clients.add(client)
end
# default to using json instead of pb
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client.encode_json = true
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client.onopen {
#binding.pry
@log.debug "client connected #{client}"
# check for '?pb' or '?pb=true' in url query parameters
query_pb = client.request["query"]["pb"]
if !query_pb.nil? && (query_pb == "" || query_pb == "true")
client.encode_json = false
end
}
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client.onclose {
@log.debug "Connection closed"
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cleanup_client(client)
}
client.onerror { |error|
if error.kind_of?(EM::WebSocket::WebSocketError)
@log.error "websockets error: #{error}"
else
@log.error "generic error: #{error} #{error.backtrace}"
end
cleanup_client(client)
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client.close_websocket
}
client.onmessage { |msg|
@log.debug("msg received")
# TODO: set a max message size before we put it through PB?
# TODO: rate limit?
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begin
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if client.encode_json
#example: {"type":"LOGIN", "target":"server", "login" : {"username":"hi"}}
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parse = JSON.parse(msg)
pb_msg = Jampb::ClientMessage.json_create(parse)
self.route(pb_msg, client)
else
pb_msg = Jampb::ClientMessage.parse(msg.to_s)
self.route(pb_msg, client)
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end
rescue SessionError => e
@log.info "ending client session deliberately due to malformed client behavior. reason=#{e}"
begin
# wrap the message up and send it down
error_msg = @message_factory.server_rejection_error(e.to_s)
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send_to_client(client, error_msg)
ensure
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client.close_websocket
cleanup_client(client)
end
rescue => e
@log.error "ending client session due to server programming or runtime error. reason=#{e.to_s}"
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@log.error e
begin
# wrap the message up and send it down
error_msg = @message_factory.server_generic_error(e.to_s)
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send_to_client(client, error_msg)
ensure
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client.close_websocket
cleanup_client(client)
end
end
}
end
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# removes all resources associated with a client
def cleanup_client(client)
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@semaphore.synchronize do
pending = @pending_clients.delete?(client)
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if !pending.nil?
@log.debug "cleaning up pending client #{client}"
else
context = @clients.delete(client)
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if !context.nil?
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remove_user(context)
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# remove this connection from the database
connection = Connection.delete_all "user_id = '#{context.user.id}' AND client_id = '#{context.client.client_id}'"
send_friend_update(user, false)
if !context.session.nil?
remove_session(context)
end
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else
@log.debug "skipping duplicate cleanup attempt of authorized client"
end
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end
end
end
def route(client_msg, client)
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message_type = @message_factory.get_message_type(client_msg)
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raise SessionError, "unknown message type received: #{client_msg.type}" if message_type.nil?
@log.debug("msg received #{message_type}")
raise SessionError, 'client_msg.target is null' if client_msg.target.nil?
if @pending_clients.include? client and client_msg.type != ClientMessage::Type::LOGIN
# this client has not logged in and is trying to send a non-login message
raise SessionError, "must 'Login' first"
end
if @message_factory.server_directed? client_msg
handle_server_directed(client_msg, client)
elsif @message_factory.session_directed? client_msg
session = client_msg.target[MessageFactory::SESSION_TARGET_PREFIX.length..-1]
handle_session_directed(session, client_msg, client)
elsif @message_factory.user_directed? client_msg
user = client_msg.target[MessageFactory::USER_PREFIX_TARGET.length..-1]
handle_user_directed(user, client_msg, client)
else
raise SessionError, "client_msg.target is unknown type: #{client_msg.target}"
end
end
def handle_server_directed(client_msg, client)
if client_msg.type == ClientMessage::Type::LOGIN
handle_login(client_msg.login, client)
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elsif client_msg.type == ClientMessage::Type::HEARTBEAT
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handle_heartbeat(client_msg.heartbeat, client)
elsif client_msg.type == ClientMessage::Type::LOGIN_JAM_SESSION
handle_join_jam_session(client_msg.login_jam_session, client)
elsif client_msg.type == ClientMessage::Type::LEAVE_JAM_SESSION
handle_leave_jam_session(client_msg.leave_jam_session, client)
else
raise SessionError, "unknown message type '#{client_msg.type}' for #{client_msg.target}-directed message"
end
end
def handle_login(login, client)
username = login.username if login.value_for_tag(1)
password = login.password if login.value_for_tag(2)
token = login.token if login.value_for_tag(3)
user = valid_login(username, password, token)
if !user.nil?
@log.debug "user #{user.email} logged in"
# respond with LOGIN_ACK to let client know it was successful
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#binding.pry
remote_port, remote_ip = Socket.unpack_sockaddr_in(client.get_peername)
login_ack = @message_factory.login_ack(remote_ip)
send_to_client(client, login_ack)
# remove from pending_queue
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@semaphore.synchronize do
@pending_clients.delete(client)
# add a tracker for this user
context = ClientContext.new(user, client)
@clients[client] = context
add_user(context)
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# log this connection in the database
connection = Connection.new(user.id, client.id)
if connection.save?
send_friend_update(user, true)
end
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end
else
raise SessionError, 'invalid login'
end
end
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def send_friend_update(user, online)
unless user.friends.nil?
@log.debug "sending friend update message to friends"
# create the friend_update message
friend_update = @message_factory.friend_update(user.id, online)
# send the friend_update to each friend that has active connections
user.friends.each do |friend|
# only send to friends that have active connections
active_connections = @user_context_lookup[friend.id]
unless active_connections.nil?
# send the update to each active connection of this friend
active_connections.each do |context|
EM.schedule do
@log.debug "sending friend update message to #{friend}"
send_to_client(context.client, friend_update)
end
end
end
end
end
end
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def handle_heartbeat(heartbeat, client)
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context = @clients[client]
@log.debug "updating timestamp for user #{context}"
connection = Connection.find_by_user_id_and_client_id(context.user.user_id, context.client.client_id)
connection.updated_at = DateTime.now
connection.save
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end
def handle_join_jam_session(join_jam_session, client)
# verify that the current user has the rights to actually join the jam session
context = @clients[client]
session_id = join_jam_session.jam_session
begin
session = access_jam_session?(session_id, context.user)
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@log.debug "user #{context} joining new session #{session}"
@semaphore.synchronize do
old_session = context.session
if !old_session.nil?
@log.debug "#{context} is already in session. auto-logging out to join new session."
remove_session(context)
end
context.session = session
add_session(context)
end
rescue => e
# send back a failure ack and bail
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@log.debug "client requested non-existent session. client:#{client.request['origin']} user:#{context.user.email}"
login_jam_session = @message_factory.login_jam_session_ack(true, e.to_s)
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send_to_client(client, login_jam_session)
return
end
# respond with LOGIN_JAM_SESSION_ACK to let client know it was successful
login_jam_session = @message_factory.login_jam_session_ack(false, nil)
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send_to_client(client, login_jam_session)
# send 'new client' message to other members in the session
handle_session_directed(session_id,
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@message_factory.user_joined_jam_session(context.user.id, context.user.name),
client)
end
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def handle_leave_jam_session(leave_jam_session, client)
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context = @clients[client]
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raise SessionError, "unsupported"
end
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def valid_login(username, password, token)
if !token.nil? && token != ''
@log.debug "logging in via token"
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# attempt login with token
user = User.find_by_remember_token(token)
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if user.nil?
@log.debug "no user found with token"
return false
else
@log.debug "#{user} login via token"
return user
end
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elsif !username.nil? and !password.nil?
@log.debug "logging in via user/pass '#{username}' '#{password}'"
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# attempt login with username and password
user = User.find_by_email(username)
if !user.nil? && user.authenticate(password)
@log.debug "#{user} login via password"
return user
else
@log.debug "#{username} login failure"
return nil
end
else
raise SessionError, 'no login data was found in Login message'
end
end
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def access_jam_session?(jam_session_id, user)
jam_session = JamSession.find_by_id(jam_session_id)
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if jam_session.nil?
raise SessionError, 'specified session not found'
end
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if !jam_session.access? user
raise SessionError, 'not allowed to join the specified session'
end
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return jam_session
end
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def handle_session_directed(session_id, client_msg, client)
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context = @clients[client]
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# by not catching any exception here, this will kill the connection
# if for some reason the client is trying to send to a session that it doesn't
# belong to
session = access_jam_session?(session_id, context.user)
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@log.debug "publishing to session #{session} from client_id #{client.client_id}"
# put it on the topic exchange for sessions
@sessions_exchange.publish(client_msg.to_s, :routing_key => "session.#{session_id}", :properties => { :headers => { "client_id" => client.client_id } } )
end
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def handle_user_directed(user, client_msg, client)
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raise SessionError, 'not implemented'
end
end
end