docs(06-02): complete react architecture design plan

Phase 6 Plan 2 complete - React architecture designed for Phases 7-11:

Summary:
- All 3 tasks completed successfully
- 3 design documents created (3,224 lines total)
- Component architecture, Redux state, and implementation roadmap ready
- Phase 6 complete, ready for Phase 7

Design Documents Created:
- CHAT_COMPONENT_DESIGN.md (954 lines): 8 components, WindowPortal integration, auto-scroll logic
- CHAT_REDUX_DESIGN.md (1,132 lines): sessionChatSlice, 3 async thunks, 8 selectors, WebSocket integration
- IMPLEMENTATION_ROADMAP.md (1,138 lines): 11-13 plans for Phases 7-11, risk analysis, TDD strategy

Key Architectural Decisions:
- Component hierarchy: JKSessionChatWindow (WindowPortal) with 6 sub-components
- Props vs Redux: Heavy Redux usage (minimal props)
- Auto-scroll: Track isUserScrolling, disable when scrolled up
- Multi-channel state: messagesByChannel keyed by channel ID
- Read/unread tracking: Client-side with localStorage (NEW functionality)
- Message deduplication: By msg_id in Redux reducer
- WebSocket integration: CHAT_MESSAGE handler in useSessionWebSocket

Redux Architecture:
- sessionChatSlice (new): 7 reducers, 3 async thunks, 8 memoized selectors
- Reducers: addMessageFromWebSocket, openChatWindow, markAsRead, etc.
- Thunks: fetchChatHistory, sendMessage, markMessagesAsRead (future)
- Selectors: selectChatMessages, selectUnreadCount, selectTotalUnreadCount, etc.

Implementation Roadmap (Phases 7-11):
- Phase 7: Chat Infrastructure (3 plans) - Redux, API, WebSocket
- Phase 8: Chat UI (3 plans) - Window, MessageList, Button
- Phase 9: Message Composition (2 plans) - Composer, Send/Receive
- Phase 10: Read/Unread Tracking (2 plans) - Badge, Channel Switching
- Phase 11: Finalization (3 plans) - Error Handling, Performance, UAT

Risk Analysis:
- 2 HIGH: WebSocket deduplication, localStorage persistence
- 4 MEDIUM: Auto-scroll, multi-tab sync, API errors, WindowPortal styling
- 2 LOW: Character count, timestamp formatting

TDD Strategy:
- Phase 7: 100% TDD (data layer)
- Phase 8-10: 50-100% TDD (behavior)
- Phase 11: 70% TDD (error handling)

Testing Strategy:
- Unit tests: 80%+ coverage (Redux, API, WebSocket)
- Integration tests: 7 test files (window, send, receive, badge, scroll, channel, errors)
- E2E tests: Complete workflow + multi-user
- UAT: 40+ test cases across 9 categories

Deferred Features (Next Milestone):
- Server-side read/unread tracking
- File attachments
- Message search/filtering
- Message editing/deletion
- Typing indicators
- Emoji picker
- Multi-channel tabs
- Notification sounds
- Desktop notifications

Updated STATE.md and ROADMAP.md to reflect Phase 6 completion.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
Nuwan 2026-01-26 15:55:22 +05:30
parent df87713ff1
commit a5aef4bbb4
3 changed files with 471 additions and 11 deletions

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@ -38,7 +38,7 @@ Decimal phases appear between their surrounding integers in numeric order.
**Milestone Goal:** Add real-time chat functionality to music sessions with modeless window, message history, read/unread tracking, and file attachment display.
- [ ] **Phase 6: Session Chat Research & Design** - Explore legacy chat implementation, design React patterns
- [x] **Phase 6: Session Chat Research & Design** - Explore legacy chat implementation, design React patterns
- [ ] **Phase 7: Chat Infrastructure & State Management** - Redux state, WebSocket handlers, API integration
- [ ] **Phase 8: Chat Window UI & Message Display** - Modeless dialog, message list with user info
- [ ] **Phase 9: Message Composition & Sending** - Text input, send functionality, real-time delivery
@ -116,10 +116,11 @@ Plans:
**Depends on**: Phase 5 (previous milestone complete)
**Research**: Likely (exploring legacy jQuery/CoffeeScript chat implementation)
**Research topics**: Legacy chat dialog patterns, message display UI, WebSocket message handling, chat API methods, read/unread tracking patterns
**Plans**: TBD
**Plans**: 2 plans
Plans:
- [ ] 06-01: TBD (run /gsd:plan-phase 6 to break down)
- [x] 06-01: Document legacy implementation, API surface, and React patterns (3 docs: CHAT_LEGACY.md, CHAT_API.md, CHAT_REACT_PATTERNS.md)
- [x] 06-02: Design React architecture, Redux state, WebSocket integration, and Phases 7-11 roadmap (3 docs: CHAT_COMPONENT_DESIGN.md, CHAT_REDUX_DESIGN.md, IMPLEMENTATION_ROADMAP.md)
#### Phase 7: Chat Infrastructure & State Management
**Goal**: Build Redux state management and API integration for chat

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@ -10,11 +10,11 @@ See: .planning/PROJECT.md (updated 2026-01-13)
## Current Position
Phase: 6 of 11 (Session Chat Research & Design)
Plan: 06-01 Complete
Status: Ready for Plan 2 (React Architecture Design)
Last activity: 2026-01-26 — Plan 1 (Legacy Analysis) complete
Plan: 06-02 Complete
Status: Phase 6 complete, ready for Phase 7 (Chat Infrastructure & State Management)
Last activity: 2026-01-26 — Plan 2 (React Architecture Design) complete
Progress: ██░░░░░░░░ 20% (v1.1)
Progress: ███░░░░░░░ 33% (v1.1)
## Performance Metrics
@ -35,9 +35,9 @@ Progress: ██░░░░░░░░ 20% (v1.1)
| 5 | 5 | 54 min | 10.8 min |
**v1.1 Music Session Chat (In Progress):**
- Total plans completed: 1
- Total plans completed: 2
- Total phases: 6 (phases 6-11)
- Progress: 20% (Phase 6 Plan 1 complete)
- Progress: 33% (Phase 6 complete - 2 plans)
**Recent Trend:**
- Last milestone: v1.0 completed 2026-01-14 with excellent velocity
@ -161,6 +161,25 @@ Recent decisions affecting current work:
- Key decisions: WindowPortal for chat window, keyed message storage by channel, client-side unread tracking, file attachments deferred
- 3 documentation files created: CHAT_LEGACY.md (679 lines), CHAT_API.md (798 lines), CHAT_REACT_PATTERNS.md (1255 lines)
**From Phase 6 Plan 2 (06-session-chat-research-design):**
- Component architecture: 8 components (JKSessionChatButton, JKSessionChatWindow + 6 sub-components)
- Component hierarchy: WindowPortal wrapper → Header → MessageList (with auto-scroll) → Messages + Composer
- Props vs Redux: Heavy Redux usage (minimal props), only callbacks passed as props
- Auto-scroll logic: Track isUserScrolling state, disable auto-scroll when user scrolls up, re-enable at bottom
- sessionChatSlice design: Multi-channel state (messagesByChannel keyed by channel ID), unreadCounts per channel, lastReadAt timestamps
- 7 reducers: addMessageFromWebSocket (deduplicate by msg_id), setActiveChannel, openChatWindow (reset unread), closeChatWindow, markAsRead, incrementUnreadCount, setWindowPosition
- 3 async thunks: fetchChatHistory (REST API), sendMessage (optimistic update), markMessagesAsRead (future server-side)
- 8 memoized selectors: selectChatMessages, selectUnreadCount, selectTotalUnreadCount, selectIsChatWindowOpen, selectActiveChannel, selectFetchStatus, selectSendStatus, selectSendError
- WebSocket integration: CHAT_MESSAGE handler in useSessionWebSocket, Protocol Buffer to Redux conversion, unread increment if window closed
- Read/unread tracking: Client-side with localStorage persistence (NEW functionality), lastReadAt timestamps, server-side deferred to next milestone
- Phase 7-11 roadmap: 11-13 plans estimated, 28-32 tasks, 1.5-2x complexity of Backing Track, 0.6x complexity of JamTrack
- Risk analysis: 2 HIGH (WebSocket deduplication, localStorage edge cases), 4 MEDIUM (auto-scroll, multi-tab sync, API errors, WindowPortal styling), 2 LOW (character count, timestamp formatting)
- TDD strategy: Phase 7 100% (data layer), Phase 8 50% (behavior), Phase 9 100% (composition), Phase 10 100% (unread tracking), Phase 11 70% (error handling)
- Testing strategy: 80%+ unit test coverage, 7 integration test files, E2E complete workflow, 40+ UAT test cases across 9 categories
- Critical decisions: Message virtualization deferred, optimistic UI updates enabled, localStorage for unread persistence, multi-tab sync deferred, auto-scroll tracks scroll position
- Deferred features: Server-side read/unread tracking, file attachments, message search/filtering, editing/deletion, typing indicators, emoji picker, multi-channel tabs, notification sounds, desktop notifications
- 3 design documents created: CHAT_COMPONENT_DESIGN.md (954 lines), CHAT_REDUX_DESIGN.md (1132 lines), IMPLEMENTATION_ROADMAP.md (1138 lines)
### Deferred Issues
**From Phase 3 Plan 3 UAT:**
@ -192,7 +211,7 @@ None yet.
## Session Continuity
Last session: 2026-01-26
Stopped at: Phase 6 Plan 1 complete (Legacy Analysis)
Stopped at: Phase 6 Plan 2 complete (React Architecture Design)
Resume file: None
**Next:** Phase 6 Plan 2 (React Architecture & Implementation Roadmap) - Design Redux state, component hierarchy, API client, WebSocket integration, and TDD test plan
**Next:** Phase 7 Plan 1 (Redux Slice & Core Reducers) - Create sessionChatSlice with reducers, implement TDD for state transitions and message deduplication

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@ -0,0 +1,440 @@
# Phase 6 Plan 2: React Architecture & Implementation Roadmap Summary
**Designed React architecture, Redux state, and created implementation roadmap for Phases 7-11**
**Date:** 2026-01-26
**Status:** Complete
**Commits:** 192703f59, 3206c1268, df87713ff
---
## Accomplishments
### Task 1: Design Component Architecture ✅
**File Created:** `.planning/phases/06-session-chat-research-design/CHAT_COMPONENT_DESIGN.md` (954 lines)
**Component Hierarchy Designed:**
- **JKSessionChatButton** - Top nav button with unread badge
- **JKSessionChatWindow** - Main window wrapper (WindowPortal)
- **JKChatHeader** - Title bar with close button
- **JKChatMessageList** - Scrollable container with auto-scroll
- **JKChatMessage** - Single message (avatar, name, text, timestamp)
- **JKChatLoadingSpinner** - Loading indicator
- **JKChatEmptyState** - Empty state display
- **JKChatComposer** - Message input and send button
**Key Design Decisions:**
- **WindowPortal Integration:** Reuse existing component (no modifications needed)
- **Props vs Redux Matrix:** Heavy Redux usage (minimal props)
- **Auto-Scroll Logic:** Track `isUserScrolling` state, disable auto-scroll when user scrolls up
- **Enter-to-Send:** Enter sends, Shift+Enter adds newline
- **Component File Structure:** `jam-ui/src/components/client/chat/`
**Patterns Applied:**
- Follows JamTrack player architecture (main component + sub-components)
- Matches Backing Track patterns (WindowPortal, Redux-heavy)
- Component lifecycle: Mount → Fetch history → Mark as read → Unmount
---
### Task 2: Design Redux State and WebSocket Integration ✅
**File Created:** `.planning/phases/06-session-chat-research-design/CHAT_REDUX_DESIGN.md` (1,132 lines)
**Redux State Structure:**
- **sessionChatSlice** (new slice)
- `messagesByChannel`: Keyed by channel ID for efficient lookup
- `unreadCounts`: Per-channel unread tracking (NEW functionality)
- `lastReadAt`: Timestamps for read state (localStorage persistence)
- `fetchStatus` / `sendStatus`: Per-channel operation status
- `isWindowOpen`: Window state (UI)
**Async Thunks (3):**
1. **fetchChatHistory** - Load message history via REST API
2. **sendMessage** - Send new message with optimistic update
3. **markMessagesAsRead** - Mark as read (future server-side tracking)
**Reducers (7):**
1. **addMessageFromWebSocket** - Handle real-time messages, deduplicate by `msg_id`
2. **setActiveChannel** - Switch between global/session/lesson
3. **openChatWindow** - Reset unread count, mark as read
4. **closeChatWindow** - Close window state
5. **markAsRead** - Client-side read tracking with localStorage
6. **incrementUnreadCount** - Increment on message receive
7. **setWindowPosition** - Save window position
**Selectors (8 memoized with Reselect):**
- `selectChatMessages`, `selectUnreadCount`, `selectTotalUnreadCount`
- `selectIsChatWindowOpen`, `selectActiveChannel`
- `selectFetchStatus`, `selectSendStatus`, `selectSendError`
**WebSocket Integration:**
- **CHAT_MESSAGE Handler** in `useSessionWebSocket` hook
- Protocol Buffer to Redux format conversion
- Unread count increment logic (if window closed or different channel)
- Message deduplication by `msg_id`
**Read/Unread Tracking System (NEW):**
- **Client-side tracking** with localStorage persistence
- Store `lastReadAt` timestamp per channel
- Calculate unread count: messages with `createdAt > lastReadAt`
- Reset on window open or channel switch
- **Server-side tracking deferred** to future milestone (new API endpoint needed)
---
### Task 3: Create Implementation Roadmap ✅
**File Created:** `.planning/phases/06-session-chat-research-design/IMPLEMENTATION_ROADMAP.md` (1,138 lines)
**Phase Breakdown (11-13 plans estimated):**
**Phase 7: Chat Infrastructure & State Management (3 plans)**
- Plan 7.1: Redux Slice & Core Reducers (TDD)
- Plan 7.2: Async Thunks & API Integration (TDD)
- Plan 7.3: WebSocket Integration & Selectors (TDD)
**Phase 8: Chat Window UI & Message Display (3 plans)**
- Plan 8.1: Chat Window Shell & WindowPortal Integration
- Plan 8.2: Message List & Auto-Scroll
- Plan 8.3: Chat Button & Unread Badge
**Phase 9: Message Composition & Sending (2 plans)**
- Plan 9.1: Message Composer & Validation (TDD)
- Plan 9.2: Send Message & Real-Time Delivery (TDD)
**Phase 10: Read/Unread Status Management (2 plans)**
- Plan 10.1: Unread Tracking & Badge Updates (TDD)
- Plan 10.2: Channel Switching & Read State Sync
**Phase 11: Chat Finalization & Polish (3 plans)**
- Plan 11.1: Error Handling & Retry Logic
- Plan 11.2: Performance Optimization & Accessibility
- Plan 11.3: UAT & Final Integration Testing
**Estimated Effort:**
- **11-13 plans, 28-32 tasks total**
- **Complexity:** 1.5-2x more than Backing Track (Phase 3: 3 plans)
- **Complexity:** 0.6x less than JamTrack (Phase 5: 9 plans)
**Risk Analysis:**
- **2 HIGH Risks:** WebSocket message deduplication, localStorage persistence edge cases
- **4 MEDIUM Risks:** Auto-scroll conflicts, multi-tab state sync, API error handling, WindowPortal styling
- **2 LOW Risks:** Character count validation, timestamp formatting performance
**TDD Strategy:**
- **Phase 7:** 100% TDD (all data layer)
- **Phase 8:** 50% TDD (component behavior, skip styling)
- **Phase 9:** 100% TDD (composition logic)
- **Phase 10:** 100% TDD (unread tracking)
- **Phase 11:** 70% TDD (error handling, skip performance optimizations)
**Testing Strategy:**
- **Unit Tests:** 80%+ coverage (Redux, API, WebSocket)
- **Integration Tests:** 7 test files covering all user flows
- **E2E Tests:** Complete workflow + multi-user scenario
- **UAT:** 40+ test cases across 9 categories
**Critical Decisions (5):**
1. **Message Virtualization:** Defer until needed (simple MVP)
2. **Optimistic UI Updates:** Implement for better UX
3. **Unread Count Persistence:** Store in localStorage
4. **Multi-Tab State Sync:** Defer to next milestone
5. **Auto-Scroll Strategy:** Track scroll position (smart)
**Deferred Features (Next Milestone):**
- Server-side read/unread tracking
- File attachments
- Message search/filtering
- Message editing/deletion
- Typing indicators
- Emoji picker
- Multi-channel tabs UI
- Notification sounds
- Desktop notifications
---
## Decisions Made
### 1. Component Architecture
**JKSessionChatWindow follows JamTrack pattern:**
- Main component wraps WindowPortal
- Sub-components for modularity (Header, MessageList, Message, Composer)
- Props vs Redux: Heavy Redux (minimal props, only callbacks)
**Auto-Scroll Logic:**
- Track `isUserScrolling` state
- Disable auto-scroll if user scrolls up
- Re-enable when user scrolls to bottom
- Matches legacy ChatWindow behavior
**WindowPortal for Modeless Dialog:**
- Reuse existing component (no modifications)
- 400x600px dimensions (similar to Metronome)
- User-repositionable (WindowPortal handles)
---
### 2. Redux State Architecture
**sessionChatSlice (New Slice):**
- Multi-channel storage: `messagesByChannel[channelId]`
- Efficient lookup by channel ID (no filtering needed)
- Unread counts per channel (NEW functionality)
- localStorage persistence for `lastReadAt` timestamps
**Message Deduplication:**
- Deduplicate by `msg_id` in `addMessageFromWebSocket` reducer
- Prevents duplicate UI rendering on WebSocket reconnect
- Unit tests for deduplication logic
**Async Thunk Pattern:**
- Follow existing patterns from mediaSlice (Phase 5)
- Error handling: pending/fulfilled/rejected states
- Extra reducers for state updates
---
### 3. Read/Unread Tracking Strategy
**Client-Side Tracking (Phase 6):**
- Store `lastReadAt` timestamp per channel in Redux
- Persist to localStorage for cross-session consistency
- Calculate unread count on message receive (if window closed)
- Reset on window open or channel switch
**Server-Side Tracking (Future):**
- Create new `chat_message_reads` table
- API endpoint: `PUT /api/chat/mark_read`
- Cross-device synchronization
- Per-message read receipts (optional)
**Rationale:**
- Client-side simpler for MVP
- Server-side more robust but requires schema changes
- Acceptable tradeoff: Unread counts reset on logout (MVP)
---
### 4. Multi-Channel Architecture
**Channel Keying:**
- Global: `'global'`
- Session: `'session-{sessionId}'`
- Lesson: `'lesson-{lessonId}'`
**Benefits:**
- Efficient lookups (no filtering)
- Supports multiple sessions (future: multi-session jam)
- Clean separation of global vs session messages
---
### 5. WebSocket Integration
**CHAT_MESSAGE Handler:**
- Add to existing `useSessionWebSocket` hook
- Convert Protocol Buffer format to Redux format
- Dispatch `addMessageFromWebSocket()` action
- Increment unread count if window closed
**No Modifications to JamServer:**
- `CHAT_MESSAGE` type already defined
- Use existing `registerMessageCallback` API
- Cleanup automatic (unregister on unmount)
---
### 6. TDD Approach
**100% TDD for Data Layer:**
- Redux reducers, async thunks, selectors
- API client methods
- WebSocket handlers
- Validation logic
**50-70% TDD for UI:**
- Component behavior (send, auto-scroll, unread badge)
- Keyboard handling
- Error handling
- Skip styling, visual appearance
**Rationale:**
- CLAUDE.md requires TDD for jam-ui
- Data layer has clear test criteria
- UI behavior has measurable outcomes
- Styling is visual, hard to test programmatically
---
## Files Created/Modified
**Created:**
- `.planning/phases/06-session-chat-research-design/CHAT_COMPONENT_DESIGN.md` (954 lines)
- `.planning/phases/06-session-chat-research-design/CHAT_REDUX_DESIGN.md` (1,132 lines)
- `.planning/phases/06-session-chat-research-design/IMPLEMENTATION_ROADMAP.md` (1,138 lines)
**Total:** 3,224 lines of documentation
**Commits:**
- `192703f59` - feat(06-02): design session chat component architecture
- `3206c1268` - feat(06-02): design Redux state and WebSocket integration for chat
- `df87713ff` - feat(06-02): create implementation roadmap for Phases 7-11
---
## Key Insights
### 1. Chat is Simpler Than JamTrack
**No Native Client Integration:**
- Chat is purely web-based (REST API + WebSocket)
- JamTrack uses jamClient.* methods (complex download/sync)
- Chat state machine simpler (3 states vs 6-state machine)
**Implication:** Phase 7-11 should be faster than Phase 5 (JamTrack)
---
### 2. Read/Unread Tracking is NEW
**Critical Finding:** Session/global chat has NO persistent tracking in legacy.
**Design from Scratch:**
- No legacy patterns to follow
- Must align with lesson chat patterns (teacher_unread_messages, student_unread_messages)
- Client-side tracking acceptable for MVP
- Server-side tracking deferred to next milestone
**Implication:** This is NEW functionality, not just porting legacy
---
### 3. WindowPortal is Proven Pattern
**Already Used By:**
- Metronome popup (Phase 2)
- JamTrack player popup (Phase 5)
**Benefits:**
- No modifications needed (reuse as-is)
- Auto-handles styling, cleanup, lifecycle
- User-repositionable, modeless dialog
**Implication:** Phase 8 should be straightforward (no WindowPortal debugging)
---
### 4. Multi-Channel Complexity
**Legacy Pattern:**
- Single store manages all channels (global, session, lesson_N)
- Active channel tracked in state
- Messages keyed by channel ID
**Design Decision:**
- Follow legacy pattern (proven to work)
- `messagesByChannel[channelId]` for efficient lookup
- Avoid filtering on every render
**Implication:** Slightly more complex than single-channel, but more scalable
---
### 5. TDD Methodology Required
**CLAUDE.md Mandate:**
- All jam-ui code changes MUST follow TDD
- Test-first for data layer
- Test component behavior (not appearance)
**Phase 7-11 Strategy:**
- Phase 7: 100% TDD (foundation)
- Phase 8-10: Mixed TDD (behavior, skip styling)
- Phase 11: 70% TDD (error handling, skip performance)
**Implication:** Testing effort is significant (~30-40% of implementation time)
---
## Issues Encountered
### None
All three tasks completed successfully based on Phase 6 Plan 1 documentation (CHAT_LEGACY.md, CHAT_API.md, CHAT_REACT_PATTERNS.md) and prior phase patterns (Phase 3, Phase 4, Phase 5).
---
## Next Phase Readiness
**Phase 6 Complete!** Ready for Phase 7 (Chat Infrastructure & State Management)
**Design Artifacts Created:**
- ✅ Component architecture (8 components, 3 levels deep)
- ✅ Redux state structure (sessionChatSlice with 3 async thunks, 7 reducers, 8 selectors)
- ✅ WebSocket integration (CHAT_MESSAGE handler)
- ✅ Read/unread tracking system (client-side with localStorage)
- ✅ Implementation roadmap (11-13 plans, 28-32 tasks)
- ✅ Risk analysis (2 HIGH, 4 MEDIUM, 2 LOW risks with mitigation)
- ✅ Testing strategy (unit, integration, E2E, 40+ UAT cases)
- ✅ TDD strategy (per CLAUDE.md requirements)
**Inputs for Phase 7:**
- CHAT_COMPONENT_DESIGN.md → Component specs for UI implementation
- CHAT_REDUX_DESIGN.md → Redux state structure for data layer
- CHAT_REACT_PATTERNS.md → Available patterns and gaps
- CHAT_API.md → API contracts to implement
- CHAT_LEGACY.md → Legacy patterns to modernize
**Phase 7 Execution Path:**
1. `/gsd:plan-phase 7` to create executable PLAN.md files
2. Refine 3 preliminary plans based on config depth
3. Execute Plan 7.1: Redux Slice & Core Reducers (TDD)
4. Execute Plan 7.2: Async Thunks & API Integration (TDD)
5. Execute Plan 7.3: WebSocket Integration & Selectors (TDD)
**Architectural Foundation Solid:**
- Component design follows established patterns (JamTrack, Backing Track)
- Redux extensions logical and well-scoped
- Risk mitigation strategies clear
- Testing strategy comprehensive
- Dependencies mapped, critical path identified
- TDD strategy aligned with CLAUDE.md
**Ready for implementation!**
---
## Documentation Quality
**Strengths:**
- ✅ Comprehensive coverage (all architectural aspects)
- ✅ Clear component hierarchy with props interfaces
- ✅ Detailed Redux state structure with TypeScript interfaces
- ✅ WebSocket integration patterns documented
- ✅ Read/unread tracking state machine defined
- ✅ Risk analysis with mitigation strategies
- ✅ TDD strategy per CLAUDE.md requirements
- ✅ 40+ UAT test cases defined
- ✅ Comparison to prior phases (JamTrack, Backing Track)
**Future Reference:**
- These documents will serve as primary reference during Phases 7-11
- Can be shared with other developers for onboarding
- Can be used to compare jam-ui implementation with legacy
- Phase 7 plans can reference these docs for implementation details
---
**Phase 6 Complete!**
**Ready for Phase 7: Chat Infrastructure & State Management**
**Next Command:** `/gsd:plan-phase 7`
---
*Phase: 06-session-chat-research-design*
*Completed: 2026-01-26*