363 lines
14 KiB
Ruby
363 lines
14 KiB
Ruby
module JamRuby
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# All writes should occur through the ConnectionManager for the connection table
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# Reads can occur freely elsewhere, though
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# Because connections are tied to the websocket-connection and we bookkeep them in the database purely
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# for 'SQL convenience', this is a obvious place we can go away from a database
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# as an optimization if we find it's too much db traffic created'
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# At a minimum, though, we could make connections an UNLOGGED table because if the database crashes,
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# all clients should reconnect and restablish their connection anyway
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#
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# All methods in here could also be refactored as stored procedures, if we stick with a database.
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# This may make sense in the short term if we are still managing connections in the database, but
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# we move to the node-js in the websocket gateway (because the websocket gateway needs to call some of these methods).
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# Or of course we could just port the relevant methods to node-js
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class ConnectionManager < BaseManager
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attr_accessor :mq_router
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def initialize(options={})
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super(options)
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@log = Logging.logger[self]
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@mq_router = MQRouter.new
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@message_factory = MessageFactory.new
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end
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def update_staleness()
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#TODO
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end
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def reconnect(conn)
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sql =<<SQL
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UPDATE connections SET (aasm_state,updated_at) = ('#{Connection::CONNECT_STATE.to_s}', NOW())
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WHERE
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client_id = '#{conn.client_id}'
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SQL
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# @log.info("*** reconnect: client_id = #{conn.client_id}")
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self.pg_conn.exec(sql)
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end
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def flag_connection_stale_with_client_id(client_id)
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sql =<<SQL
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UPDATE connections SET aasm_state = '#{Connection::STALE_STATE.to_s}'
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WHERE
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client_id = '#{client_id}' AND
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aasm_state = '#{Connection::CONNECT_STATE.to_s}'
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SQL
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# @log.info("*** flag_connection_stale_with_client_id: client_id = #{client_id}; sql = #{sql}")
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self.pg_conn.exec(sql)
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end
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# flag connections as stale
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def flag_stale_connections(max_seconds)
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ConnectionManager.active_record_transaction do |connection_manager|
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conn = connection_manager.pg_conn
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sql =<<SQL
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SELECT count(user_id) FROM connections
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WHERE
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updated_at < (NOW() - interval '#{max_seconds} second') AND
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aasm_state = '#{Connection::CONNECT_STATE.to_s}'
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SQL
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conn.exec(sql) do |result|
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count = result.getvalue(0, 0)
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# @log.info("flag_stale_connections: flagging #{count} stale connections")
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if 0 < count.to_i
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# @log.info("flag_stale_connections: flagging #{count} stale connections")
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sql =<<SQL
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UPDATE connections SET aasm_state = '#{Connection::STALE_STATE.to_s}'
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WHERE
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updated_at < (NOW() - interval '#{max_seconds} second') AND
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aasm_state = '#{Connection::CONNECT_STATE.to_s}'
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SQL
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conn.exec(sql)
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end
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end
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end
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end
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# NOTE this is only used for testing purposes; actual deletes will be processed in the websocket context which cleans up dependencies
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def expire_stale_connections(max_seconds)
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self.stale_connection_client_ids(max_seconds).each { |cid| self.delete_connection(cid) }
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end
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# expiring connections in stale state, which deletes them
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def stale_connection_client_ids(max_seconds)
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client_ids = []
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ConnectionManager.active_record_transaction do |connection_manager|
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conn = connection_manager.pg_conn
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sql =<<SQL
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SELECT client_id FROM connections
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WHERE
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updated_at < (NOW() - interval '#{max_seconds} second') AND
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aasm_state = '#{Connection::STALE_STATE.to_s}'
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SQL
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conn.exec(sql) do |result|
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result.each { |row| client_ids << row['client_id'] }
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# @log.debug("*** stale_connection_client_ids: client_ids = #{client_ids.inspect}")
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end
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end
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client_ids
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end
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def create_connection(user_id, client_id, ip_address)
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ConnectionManager.active_record_transaction do |connection_manager|
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conn = connection_manager.pg_conn
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lock_connections(conn)
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conn.exec("INSERT INTO connections (user_id, client_id, ip_address, aasm_state) VALUES ($1, $2, $3, $4)",
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[user_id, client_id, ip_address, Connection::CONNECT_STATE.to_s]).clear
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# we just created a new connection-if this is the first time the user has shown up, we need to send out a message to his friends
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conn.exec("SELECT count(user_id) FROM connections WHERE user_id = $1", [user_id]) do |result|
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count = result.getvalue(0, 0)
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if count == "1"
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# get all friend user_ids using the same query rails does for @user.friends
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friend_update = @message_factory.friend_update(user_id, true)
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friend_ids = gather_friends(conn, user_id)
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@mq_router.publish_to_friends(friend_ids, friend_update, user_id)
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end
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end
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return Connection.find_by_client_id!(client_id)
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end
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end
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# once a connection is known gone (whether timeout or because a TCP connection is observed lost)
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# this code is responsible for all cleanup logic associated with a connection going away
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def delete_connection(client_id)
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ConnectionManager.active_record_transaction do |connection_manager|
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conn = connection_manager.pg_conn
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user_id = nil
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music_session_id = nil
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lock_connections(conn)
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previous_music_session_id = check_already_session(conn, client_id)
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conn.exec("DELETE FROM connections WHERE client_id = $1 RETURNING user_id, music_session_id", [client_id]) do |result|
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if result.cmd_tuples == 0
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# the client is already gone from the database... do nothing but log error
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@log.warn("unable to delete client #{client_id}")
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return
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elsif result.cmd_tuples == 1
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user_id = result[0]['user_id']
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music_session_id = result[0]['client_id']
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else
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raise Exception, 'uniqueness constraint has been lost on client_id'
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end
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end
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session_checks(conn, previous_music_session_id, user_id)
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# since we did delete a row, check and see if any more connections for that user exist
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# if we are down to zero, send out user gone message
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conn.exec("SELECT count(user_id) FROM connections where user_id = $1", [user_id]) do |result|
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count = result.getvalue(0, 0)
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if count == "0"
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friend_update = @message_factory.friend_update(user_id, false)
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friend_ids = gather_friends(conn, user_id)
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@mq_router.publish_to_friends(friend_ids, friend_update, user_id)
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end
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end
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# same for session-if we are down to the last participant, delete the session
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unless music_session_id.nil?
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conn.exec("DELETE FROM music_sessions id = $1 AND 0 = (SELECT count(music_session_id) FROM connections where music_session_id = $1)", [music_session_id]).clear
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end
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end
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end
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def destroy_if_empty(conn, music_session_id)
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num_participants = nil
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conn.exec("SELECT count(*) FROM connections WHERE music_session_id = $1", [music_session_id]) do |result|
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num_participants = result.getvalue(0, 0).to_i
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end
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if num_participants == 0
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# delete the music_session
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conn.exec("DELETE from music_sessions WHERE id = $1", [music_session_id]) do |result|
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if result.cmd_tuples == 0
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# no music session deleted. do nothing
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elsif result.cmd_tuples == 1
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# music session deleted!
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@log.debug("deleted music session #{music_session_id}")
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else
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@log.error("music_sessions table data integrity violation; multiple rows found with music_session_id=#{music_session_id}")
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raise Exception, "music_sessions table data integrity violation; multiple rows found with music_session_id=#{music_session_id}"
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end
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end
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end
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end
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def check_already_session(conn, client_id)
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conn.exec("SELECT music_session_id FROM connections WHERE client_id = $1", [client_id]) do |result|
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if result.num_tuples == 1
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previous_music_session_id = result.getvalue(0, 0)
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return previous_music_session_id
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elsif result.num_tuples == 0
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# there is no connection found matching this criteria; we are done.
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@log.debug("when checking for existing session, no connection found with client=#{client_id}")
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return nil
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else
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@log.error("connection table data integrity violation; multiple rows found. client_id=#{client_id}")
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raise Exception, "connection table data integrity violation; multiple rows found. client_id=#{client_id}"
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end
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end
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end
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def session_checks(conn, previous_music_session_id, user_id)
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unless previous_music_session_id.nil?
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# TODO: send notification to friends that this user left this session?
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@log.debug("user #{user_id} left music_session #{previous_music_session_id}")
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destroy_if_empty(conn, previous_music_session_id)
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end
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end
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def join_music_session(user_id, client_id, music_session_id, as_musician, tracks)
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connection = nil
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#ConnectionManager.active_record_transaction do |connection_manager|
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ActiveRecord::Base.transaction do
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connection = Connection.find_by_client_id_and_user_id!(client_id, user_id)
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connection.music_session_id = music_session_id
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connection.as_musician = as_musician
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connection.joining_session = true
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associate_tracks(connection, tracks)
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connection.save
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if connection.errors.any?
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raise ActiveRecord::Rollback
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else
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MusicSessionUserHistory.save(music_session_id, user_id, client_id)
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end
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end
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return connection
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end
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def join_music_session_old(user_id, client_id, music_session_id, as_musician)
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conn = @pg_conn
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lock_connections(conn)
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previous_music_session_id = check_already_session(conn, client_id)
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user = User.find(user_id)
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if as_musician != true && as_musician != false # checks that a boolean was passed in
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raise JamArgumentError, "as_musician incorrectly specified"
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end
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# determine if the user can join; if not, throw a PermissionError
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music_session = MusicSession.find(music_session_id)
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unless music_session.can_join?(user, as_musician)
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@log.debug "user can not join a session user_id=#{user_id} and client_id=#{client_id}"
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raise PermissionError, "unable to join the specified session"
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end
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begin
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# we include user_id in the query as an act of security, so that a user can't access someone else's client connection
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conn.exec("UPDATE connections SET music_session_id = $1, as_musician = $2 WHERE client_id = $3 and user_id = $4", [music_session_id, as_musician, client_id, user_id]) do |result|
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if result.cmd_tuples == 1
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@log.debug "associated music_session with connection for client=#{client_id}, music_session=#{music_session_id}, and user=#{user_id}"
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session_checks(conn, previous_music_session_id, user_id)
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elsif result.cmd_tuples == 0
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@log.debug "join_music_session no connection found with client_id=#{client_id} and user_id=#{user_id}"
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raise ActiveRecord::RecordNotFound
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else
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@log.error "database failure or logic error; this path should be impossible if the table is locked (join_music_session)"
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raise Exception, "locked table changed state"
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end
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end
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rescue PG::Error => pg_error
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if pg_error.to_s.include?("insert or update on table \"connections\" violates foreign key constraint \"connections_music_session_id_fkey\"")
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# if there is no music session that exists, we will receive this message
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@log.debug "music_session does not exist. music_session=#{music_session_id}"
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raise StateError, "music_session does not exist"
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else
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raise pg_error
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end
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end
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# end
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end
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def leave_music_session(user_id, client_id, music_session_id)
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ConnectionManager.active_record_transaction do |connection_manager|
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conn = connection_manager.pg_conn
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lock_connections(conn)
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previous_music_session_id = check_already_session(conn, client_id)
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if previous_music_session_id == nil
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@log.debug "the client is not in a session. user=#{user_id}, client=#{client_id}, music_session=#{music_session_id}"
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raise StateError, "not in session"
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elsif previous_music_session_id != music_session_id
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@log.debug "the client is in a different session. user=#{user_id}, client=#{client_id}, music_session=#{music_session_id}"
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raise StateError, "in a session different than that specified"
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end
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# can throw exception if the session is deleted just before this
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conn.exec("UPDATE connections SET music_session_id = NULL, as_musician = NULL WHERE client_id = $1 AND user_id =$2", [client_id, user_id]) do |result|
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if result.cmd_tuples == 1
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@log.debug("deassociated music_session with connection for client_id=#{client_id}, user_id=#{user_id}")
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session_checks(conn, previous_music_session_id, user_id)
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elsif result.cmd_tuples == 0
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@log.debug "leave_music_session no connection found with client_id=#{client_id}"
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raise ActiveRecord::RecordNotFound
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else
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@log.error("database failure or logic error; this path should be impossible if the table is locked (leave_music_session)")
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raise Exception, "locked table changed state"
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end
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end
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end
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end
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def lock_connections(conn)
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conn.exec("LOCK connections IN EXCLUSIVE MODE").clear
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end
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def gather_friends(conn, user_id)
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friend_ids = []
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conn.exec("SELECT f1.friend_id as friend_id FROM friendships f1 WHERE f1.user_id = $1 AND f1.friend_id IN (SELECT f2.user_id FROM friendships f2 WHERE f2.friend_id = $1)", [user_id]) do |friend_results|
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friend_results.each do |friend_result|
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friend_ids.push(friend_result['friend_id'])
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end
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end
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return friend_ids
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end
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def associate_tracks(connection, tracks)
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@log.debug "Tracks:"
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@log.debug tracks
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connection.tracks.clear()
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unless tracks.nil?
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tracks.each do |track|
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instrument = Instrument.find(track["instrument_id"])
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t = Track.new
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t.instrument = instrument
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t.connection = connection
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t.sound = track["sound"]
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t.save
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connection.tracks << t
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end
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end
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end
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end
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end
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