jam-cloud/lib/jam_ruby/message_factory.rb

172 lines
7.9 KiB
Ruby

module JamRuby
# creates messages (implementation: protocol buffer) objects cleanly
class MessageFactory
CLIENT_TARGET = "client"
SERVER_TARGET = "server"
SESSION_TARGET_PREFIX = "session:"
USER_TARGET_PREFIX = "user:"
CLIENT_TARGET_PREFIX = "client:"
def initialize()
@type_values = {}
Jampb::ClientMessage::Type.constants.each do |constant|
@type_values[Jampb::ClientMessage::Type.const_get(constant)] = constant
end
end
# given a string (bytes) payload, return a client message
def parse_client_msg(payload)
return Jampb::ClientMessage.parse(payload)
end
# create a login message using user/pass
def login_with_user_pass(username, password, options = {})
login = Jampb::Login.new(:username => username, :password => password, :client_id => options[:client_id])
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN, :route_to => SERVER_TARGET, :login => login)
end
# create a login message using token (a cookie or similar)
def login_with_token(token, options = {})
login = Jampb::Login.new(:token => token, :client_id => options[:client_id])
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN, :route_to => SERVER_TARGET, :login => login)
end
# create a login ack (login was successful)
def login_ack(public_ip, client_id, token, heartbeat_interval)
login_ack = Jampb::LoginAck.new(:public_ip => public_ip, :client_id => client_id, :token => token, :heartbeat_interval => heartbeat_interval)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN_ACK, :route_to => CLIENT_TARGET, :login_ack => login_ack)
end
# create a music session login message
def login_music_session(music_session)
login_music_session = Jampb::LoginMusicSession.new(:music_session => music_session)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN_MUSIC_SESSION, :route_to => SERVER_TARGET, :login_music_session => login_music_session)
end
# create a music session login message ack (success or on failure)
def login_music_session_ack(error, error_reason)
login_music_session_ack = Jampb::LoginMusicSessionAck.new(:error => error, :error_reason => error_reason)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN_MUSIC_SESSION_ACK, :route_to => CLIENT_TARGET, :login_music_session_ack => login_music_session_ack)
end
# create a music session 'leave session' message
def leave_music_session(music_session)
leave_music_session = Jampb::LeaveMusicSession.new(:music_session => music_session)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LEAVE_MUSIC_SESSION, :route_to => SERVER_TARGET, :leave_music_session => leave_music_session)
end
# create a music session leave message ack (success or on failure)
def leave_music_session_ack(error, error_reason)
leave_music_session_ack = Jampb::LeaveMusicSessionAck.new(:error => error, :error_reason => error_reason)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LEAVE_MUSIC_SESSION_ACK, :route_to => CLIENT_TARGET, :leave_music_session_ack => leave_music_session_ack)
end
# create a server error
def server_generic_error(error_msg)
error = Jampb::ServerGenericError.new(:error_msg => error_msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SERVER_GENERIC_ERROR, :route_to => CLIENT_TARGET, :server_generic_error => error)
end
# create a server rejection error
def server_rejection_error(error_msg)
error = Jampb::ServerRejectionError.new(:error_msg => error_msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SERVER_REJECTION_ERROR, :route_to => CLIENT_TARGET, :server_rejection_error => error)
end
# create a server rejection error
def server_permission_error(original_message_id, error_msg)
error = Jampb::ServerPermissionError.new(:error_msg => error_msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SERVER_PERMISSION_ERROR, :route_to => CLIENT_TARGET, :server_permission_error => error, :in_reply_to => original_message_id)
end
# create a user-joined session message
def user_joined_music_session(session_id, user_id, username)
joined = Jampb::UserJoinedMusicSession.new(:session_id => session_id, :user_id => user_id, :username => username)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::USER_JOINED_MUSIC_SESSION, :route_to => CLIENT_TARGET, :user_joined_music_session => joined)
end
# create a user-joined session message
def user_left_music_session(session_id, user_id, username)
left = Jampb::UserLeftMusicSession.new(:session_id => session_id, :user_id => user_id, :username => username)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::USER_LEFT_MUSIC_SESSION, :route_to => CLIENT_TARGET, :user_left_music_session => left)
end
# create a test message to send in session
def test_session_message(session_id, msg)
test = Jampb::TestSessionMessage.new(:msg => msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::TEST_SESSION_MESSAGE, :route_to => SESSION_TARGET_PREFIX + session_id, :test_session_message => test)
end
def session_invitation(receiver_id, invitation_id)
session_invitation = Jampb::SessionInvitation.new(:invitation => invitation_id)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SESSION_INVITATION, :route_to => USER_TARGET_PREFIX + receiver_id, :session_invitation => session_invitation)
end
############## P2P CLIENT MESSAGES #################
# send a request to do a ping
def ping_request(client_id, from)
ping_request = Jampb::PingRequest.new()
return Jampb::ClientMessage.new(:type => ClientMessage::Type::PING_REQUEST, :route_to => CLIENT_TARGET_PREFIX + client_id, :from => from, :ping_request => ping_request)
end
# respond to a ping_request with an ack
def ping_ack(client_id, from)
ping_ack = Jampb::PingAck.new()
return Jampb::ClientMessage.new(:type => ClientMessage::Type::PING_ACK, :route_to => CLIENT_TARGET_PREFIX + client_id, :from => from, :ping_ack => ping_ack)
end
# create a test message to send in session
def test_client_message(client_id, from, msg)
test = Jampb::TestClientMessage.new(:msg => msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::TEST_CLIENT_MESSAGE, :route_to => CLIENT_TARGET_PREFIX + client_id, :from => from, :test_client_message => test)
end
####################################################
# create a heartbeat
def heartbeat()
heartbeat = Jampb::Heartbeat.new
return Jampb::ClientMessage.new(:type => ClientMessage::Type::HEARTBEAT, :route_to => SERVER_TARGET, :heartbeat => heartbeat)
end
# create a friend update message
def friend_update(user_id, online)
friend = Jampb::FriendUpdate.new(:user_id => user_id, :online => online)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::FRIEND_UPDATE, :route_to => CLIENT_TARGET, :friend_update => friend)
end
# is this message directed to the server?
def server_directed? msg
return msg.route_to == MessageFactory::SERVER_TARGET
end
# is this message directed to the client?
def client_directed? msg
return msg.route_to.start_with? MessageFactory::CLIENT_TARGET_PREFIX
end
# is this message directed to a (music) session?
def session_directed? msg
return msg.route_to.start_with? MessageFactory::SESSION_TARGET_PREFIX
end
# is this message directed to a user?
def user_directed? msg
return msg.route_to.start_with? MessageFactory::USER_TARGET_PREFIX
end
def extract_session(msg)
return msg.route_to[MessageFactory::SESSION_TARGET_PREFIX..-1]
end
def get_message_type msg
return @type_values[msg.type]
end
end
end